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1. Missiles now range dependent? - in Skill Discussions [original thread]
Missiles now do damage based upon signature radius of the targeted ship at the point of impact. So, if anything happens to change that sig radius, the dmg of the missile will change accordingly. For instance: microwarp drive initation, target pain...
- by Faster ThanJesus - at 2005.08.01 19:11:00
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2. T2 siege launchers - in Skill Discussions [original thread]
Originally by: Kelgen Thann Actually the Specilizations skill affects both T1 and T2 launchers. Currently the only benifit of T2 launchers is the extra capacity over the Arblast. Unless T2 Missles come out soon there isn't really a point t...
- by Faster ThanJesus - at 2005.07.29 19:27:00
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3. T2 siege launchers - in Skill Discussions [original thread]
Edited by: Faster ThanJesus on 28/07/2005 14:42:57 Originally by: Der Ewige Originally by: Faster ThanJesus I'd support the change if the training times of missile support skills were lowered to be equal to the training times...
- by Faster ThanJesus - at 2005.07.28 14:42:00
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4. T2 siege launchers - in Skill Discussions [original thread]
Originally by: Ice Foxy Edited by: Ice Foxy on 28/07/2005 12:07:10 Originally by: Ralitge boyter I know guns need all those extra skills as well but don't forget that all those gunary skills work for all guns and not just for ...
- by Faster ThanJesus - at 2005.07.28 13:43:00
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5. T2 siege launchers - in Skill Discussions [original thread]
Originally by: Linia are they really worth training to? And whats their prices floating at atm? I dont see why you should train torpedos to V and the torp specia. skill when all you get it a few more torps in bay and a higher launch rate?...
- by Faster ThanJesus - at 2005.07.26 15:38:00
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6. Pirate Implants FAQ - in Skill Discussions [original thread]
Edited by: Faster ThanJesus on 24/07/2005 17:42:34 Originally by: X'Alor Appears (so I'm told ) crystal set is AOK. Some numbers to fancy and some skill lvls that relate...... regarding crystals low grade. Pilot at all relevant en...
- by Faster ThanJesus - at 2005.07.24 17:41:00
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7. Hardwiring for Missiles - in Skill Discussions [original thread]
At the very least they could extend the turret fitting implant to missile bays
- by Faster ThanJesus - at 2005.07.14 14:13:00
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8. Missile Nerf changed Eve ship balance? - in Skill Discussions [original thread]
You'd defect to gallente Rodge - I'm not talking to you ever again, that makes you lower than SE Regarding the topic at hand, I think this is a fair point and maybe a reconfiguration of some ships is in order maybe make the Moa a 5/1 hi slot ar...
- by Faster ThanJesus - at 2005.07.14 11:30:00
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9. Adv. weapon upgrades broken? - in Skill Discussions [original thread]
Originally by: limpy bint Looked through this thread and couldnt see an eta on a fix. Has there been a post giving a date for a fix, this is a bit fukin annoying I have this pos trained to lvl 4. limpy bint dt tomorrow is the suppose ...
- by Faster ThanJesus - at 2005.07.12 20:55:00
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10. Missle spec skills.. - in Skill Discussions [original thread]
Originally by: MrBadidea Originally by: Faster ThanJesus Originally by: Pagefault One other question about TL2 launchers: Their item-description says they need the spec skill on lvl 1, while tl2-turrets need lvl 4. Th...
- by Faster ThanJesus - at 2005.07.12 20:16:00
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11. Missle spec skills.. - in Skill Discussions [original thread]
Originally by: Pagefault One other question about TL2 launchers: Their item-description says they need the spec skill on lvl 1, while tl2-turrets need lvl 4. That's what it says, quite why it's the case, I don't know :/ The new miss...
- by Faster ThanJesus - at 2005.07.11 18:24:00
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12. Rapid Launch working or not? - in Skill Discussions [original thread]
Originally by: Haishard Kraylo I think Rapid Launch (rank 3) is working for me based on the math I figured and the ROF I have without ballistics, but I'm pretty certain my ROF bonus from Standard Missile Specialization 3 is not working. D...
- by Faster ThanJesus - at 2005.07.10 15:35:00
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13. Does Biology skill book exist in game? - in Skill Discussions [original thread]
Yeah, I wasted a starter skill on biology :(
- by Faster ThanJesus - at 2005.07.10 13:34:00
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14. Adv. weapon upgrades broken? - in Skill Discussions [original thread]
Still not fixed after downtime, pathetic
- by Faster ThanJesus - at 2005.07.10 11:30:00
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15. Smuggling skill - in Skill Discussions [original thread]
The Black Market Trading skill. Currently, it's only available at character creation. However, allegedly, it doesn't actually work yet.
- by Faster ThanJesus - at 2005.06.05 09:21:00
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16. Additional Missile Skills, in game asap please, - in Skill Discussions [original thread]
Edited by: Faster ThanJesus on 04/06/2005 23:24:17 Re: missile superiority to turrets over time in EvE. Although it's true missiles have had it easy the past year or so: very easy to skill, very effective vs frigs where equivalent turrets we...
- by Faster ThanJesus - at 2005.06.04 23:20:00
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17. Additional Missile Skills, in game asap please, - in Skill Discussions [original thread]
Get teh support skills out now, but not activated, just trainable, and leave teh T2 stuff for the patch day. Then we'll have it the same as the turret dudes - as they only needed to train T2 stuff at the patch rollout, not the support skills they ...
- by Faster ThanJesus - at 2005.05.30 11:53:00
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18. Are there any implants which give a bonus to torp damage? - in Skill Discussions [original thread]
Originally by: Meridius Missles are in limbo until the devs figure out what to do with them it seems based on track record with this issue, that could well be a long time
- by Faster ThanJesus - at 2005.03.25 10:20:00
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19. Are there any implants which give a bonus to torp damage? - in Skill Discussions [original thread]
Originally by: S'Daria According to Market->Skills & Accessories->Implants->Skill Hardwiring: Implant Slot 7: Zor's Custom Navigation Link: +10 bonus to Afterburner duration There might be a vesion of the above for missile...
- by Faster ThanJesus - at 2005.03.25 00:15:00
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20. Are there any implants which give a bonus to torp damage? - in Skill Discussions [original thread]
Originally by: X'Alor prolly won't see any such items till this pending missle change is completed. My guess is they don't wanna add anything to missles before that and we'll prolly get the T2 launchers, more advanced specialized missle s...
- by Faster ThanJesus - at 2005.03.25 00:13:00
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